Halftime: Texas Tech 22, Texas 6

Posted by ESPN.com's Tim Griffin

LUBBOCK, Texas -- It's hard for Mack Brown to feel fortunate trailing by 16 points at the half.

Considering the way his team played for most of the half Saturday night at Jones AT&T Stadium, the Texas coach has to be happy the Red Raiders' 22-6 halftime advantage isn't much greater.

Tech has dominated in the first half, piling up a 326-108 edge in total offense and a 17-5 advantage in first downs.

Tech's defense has limited No. 1 Texas to a pair of field goals. The Longhorns needed a couple of big plays -- a fumble by Tech wide receiver Michael Crabtree and a leaping 44-yard reception by redshirt freshman Malcolm Williams -- to help account for the points.

The Red Raiders have been able to pressure Colt McCoy and keep the Texas offense bottled up for most of the half. Of Texas' first 20 snaps of the first half, seven of them went for no yardage or worse.

Tech has done a good job limiting Texas receiver Quan Cosby and Jordan Shipley, who have a combined two receptions for 3 yards. Texas also struggled with six dropped passes in the first half.

Texas still appears to be in the game after driving 72 yards, setting up a 25-yard field goal by Hunter Lawrence on the final play. Williams' big catch helped extend the drive, coming on a third-and-25 play.

Tech strong safety Daniel Charbonnet has been all over the field, making two deflections and almost picking up an interception earlier in the second quarter. The Red Raiders also got surprising push against McCoy, sacking him three times during the first half.

Tech is proving there is more to their offense than Harrell and Crabtree. Receivers Eric Morris, Tramain Swindall and Lyle Leong all have contributed big plays that have kept drives alive.

And although Crabtree is clearly favoring his sprained ankle, he's still contributed a game-high seven receptions for 73 yards.

Tech has also been successful offensively because of balance. Shannon Woods and Baron Batch have combined for 74 rushing yards on 12 carries to keep the Red Raiders from being one-dimensional.