Clock errors nothing new for a Rams game

The St. Louis Rams keep encountering in-game administrative miscues beyond their control.

It happened in Week 1 when the clock operator in Detroit failed to start the clock on time while the Rams were protecting a three-point lead in the final minutes.

The error prevented the Rams from taking the clock down to the two-minute warning before snapping the ball. Without the mistake, which the NFL later acknowledged, the Lions probably would have used their final timeout. Instead, the Lions saved the timeout and used it during their drive to the winning touchdown.

The NFL admitted another clock error during the Rams' 24-24 tie against San Francisco on Sunday. This one wrongly allowed 1:19 to expire from the game clock early in the second quarter. That error carried no immediate consequences for either team.

However, Rams coach Jeff Fisher took issue with officials spotting the ball wrong and moving it while precious seconds ran off the clock late in overtime.

"That's frustrating for us because we throw a ball at midfield and it goes out of bounds with potentially a second left, and if we don’t lose that time and there’s three or four seconds left, we might pick up three or four yards and then who knows what happens with [kicker] Greg [Zuerlein]," Fisher said. "I haven't talked to them [the NFL office] about that, whether somebody kicked it or what happened."

Zuerlein entered Sunday having made five field-goal tries from 50-plus yards, including one from 60. He missed a 58-yard try after officials waved off a successful try from five yards closer, citing the Rams for delay of game.